Table of Contents {#heading--table-of-contents}
- Game Overview
- Layout
- Character Select
- Skill Shots
- Core Game Mechanics
- Quests
- Multiball Modes
- Side Quests & Side Modes
- Other Scoring
- Outlane Ball Save (Stimpak)
- Extra Balls
- End-of-Ball Bonus
- Wizard Modes
Game Overview {#heading--game-overview}
- Lead Designer: Keith Elwin
- Code: Andrew Wilkening, Brett Z Rubin, Raymond Davidson, Rick Naegele
- Mechanical Engineering: Harrison Drake
- Art: Sam Gilbey, Jeremy Parker (Zombie Yeti)
- Displays/Animation: David Liskovec, Olivia Jensen, Phillip Gullett, Zac Stark
- Sound/Music: Jerry Thompson
- Callouts: Jerry Thompson and Johnny Pemberton
- Release Date: September 2026
- Game Code Version: v0.xx
Layout {#heading--layout}
| Premium/LE | Pro |
|---|---|
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Character Select {#heading--character-select}
Use the flipper buttons to choose a character before you launch your first ball. Each character has different perks:
- Lucy
- Vault Familiarity: Easier letters and longer timers when dealing with vaults.
- Stat Bonuses: +1 Perception, +1 Luck.
- The Ghoul
- Radiation Immunity: Radroaches Build HP
- Stat Bonuses: +1 Endurance, +1 Charisma
- Maximus
- Efficient Power Armour Usage: +2 seconds per fusion core level
- Stat Bonuses: +1 Strength, +1 Agility
- Other Characters: Please stand by (not implemented yet)
Skill Shots {#heading--skill-shots}
- Cap Stash
- Time your plunge to flashing right inlane
- 3M + 1M/skillshot
- +3 sec ball save
- Other Skill Shots: Please stand by (not implemented yet)
Core Game Mechanics {#heading--core-game-mechanics}
Please stand by (not implemented yet)
Quests {#heading--quests}
Quest Qualification & HP {#heading--quest-qualification--hp}
Quests are the main modes in the game.
- Shoot lit yellow shots to add health (HP)
- HP adds time a quest mode (up to 100 sec)
- Change quests using the left deadsling
- Players need 50 HP to start a quest mode
Quest List {#heading--quest-list}
- Wedding Day — Please stand by (not implemented yet)
- Radscorpion Attack
- Shoot lit shots to light center jump ramp for 2x value
- 500k + 250k/shot
- Keep hitting lit shots to increase values
- Final blow lights after 4 center ramps
- The Kings - 2-ball multiball
- Shoot lit shots for 1x jackpot
- Base value: 500k + 50k/shot
- Combo shots for killing spree multiplier
- Max multiplier or 3 killing sprees lights super jackpot
- Mind Control — Please stand by (not implemented yet)
- NOVAC — Please stand by (not implemented yet)
- Find the Target
- Phase 1: Hit 4 shots to find target
- Phase 2: Hit target or keep shooting lit shots to build final value
- Phase 3: Hit lit shots, then lit standup to finish
Multiball Modes {#heading--multiball-modes}
The Vault & Vault Multiball {#heading--the-vault--vault-multiball}
To start:
- Spell VAULT to open the vault
- Shoot the Vault or "Spot Vault Letter" shots
- Shoot up the middle twice to enter the vault
The vault:
- Collect supplies to qualify dwellers
- Targets collect one supply
- Loops spot one supply
- Shoot the loops to collect dwellers
- Collect 1 dweller to light Vault Multiball
Deathclaw Multiball {#heading--deathclaw-multiball}
To start:
- Shoot the Deathclaw to damage both its legs
- 2 hits to both legs lights multiball
- Shoot the Deathclaw once more to start it
Deathclaw Multiball 1:
- Hit lit shots to build jackpot for 20 seconds
- Jackpot Base Value: 2M
- Awards increase jackpot by: 500k + 250k/shot
- Award value resets per build phase
- Bash Deathclaw to collect jackpots for 12 seconds
- Bash Deathclaw enough times for super jackpot
- 4 times for first super jackpot
- Super jackpot can be collected at the side loop
Side Quests & Side Modes {#heading--side-quests--side-modes}
Side Quests {#heading--side-quests}
- Filly — Please stand by (not implemented yet)
- Gulper — Please stand by (not implemented yet)
- Super Duper Mart — Please stand by (not implemented yet)
Radio Modes {#heading--radio-modes}
Build the radio signal by shooting the radio tower target
- Full signal starts radio mode
- Shoot music note inserts to light jackpot
- Mode ends when the song is over
Songs:
- Uranium Fever
- Duration - 2:17
- Shots needed: 6
- In the Mood
- Duration - 2:05
- Shots needed: 7
- The Yellow Rose of Texas
- Duration - 3:00
- Shots needed: 5
- Some Enchanted Evening
- Duration - 2:32
- Shots needed: 7
- Please stand by (not implemented yet)
Other Scoring {#heading--other-scoring}
Fat Man {#heading--fat-man}
To start:
- Shoot the right 3-bank of stand-up targets to light
- Shoot the left loop to feed the launcher
- Pro: Ball feeds to left flipper. Shoot the 3-bank of standups
- Premium/LE: Ball feeds to launcher mechanism. Shoot any lit upper playfield shot
Please stand by (not implemented yet)
VATS {#heading--vats}
Switch hits qualify the Vault-Tec Assisted Targeting System, making it easier to attack a target
- Pro: VATS slows time as you select a target to attack
- Premium/LE: Use flipper buttons to select a target
Caps & Sundries {#heading--caps--sundries}
Collecting Caps:
- Complete inlanes to light Cap Stash
- Roll over flashing inlane to lower Nuka Cola spinner to collect
- Various achievement also award caps
Sundries (The Shop):
- Please stand by (not implemented yet)
Radaway Hurry-Up {#heading--radaway-hurry-up}
To start:
- Shoot Radroaches (Please stand by; still drafting)
Hurry-up:
- Shoot all 3 ramps to light jackpot
- Please stand by (not implemented yet)
Playfield X {#heading--playfield-x}
Power Armor (starts Playfield X)
- Purchase fusion cores from the Sundries
- Build at Pop Bumper Targets
- Hold Action Button to put on
Weapons (upgrades Playfield X)
- Collect junk at the left dead sling
- Higher weapon levels means higher playfield X
- Weapon upgrades also affect bonus X
SPECIAL {#heading--special}
Please stand by (not implemented yet)
Trusty Companions {#heading--trusty-companions}
Shoot the left ramp, center loop, and right orbit when yellow inserts are flashing to collect a Trusty Companion Press the action button to use the companions' abilities
Your four trusty companions are:
- Victor
- Please stand by (not implemented yet)
- Protectron
- Spots Radaway Awards
- Max Quest Timers
- Not A Doctor
- Dogmeat
- Please stand by (not implemented yet)
- Mr. Handy
- Spots Deathclaw
- Easier Fusion Core
- Very Handy
Outlane Ball Save (Stimpak) {#heading--outlane-ball-save-stimpak}
Shoot the left ramp, center loop, and right orbit when white inserts are flashing to light ball save at the outlanes
Extra Balls {#heading--extra-balls}
Light extra ball by:
- Shooting 4 Radroach targets
- Please stand by (not implemented yet)
Hit the left Radroach target to collect it
End-of-Ball Bonus {#heading--end-of-ball-bonus}
Base Bonus:
- 1M x Character Level
- 5k x Total Caps
- 100k x Common Junk
- More to add...
Bonus Multiplier (Bonus X):
- Weapon Level: +1x per level
- Tilt Warnings: +1x per remaining warning (up to +2x max)
Wizard Modes {#heading--wizard-modes}
What Makes YOU Special (Mini-Wizard Mode) {#heading--what-makes-you-special-mini-wizard-mode}
Please stand by (not implemented yet)
Observatory (Mini-Wizard Mode) {#heading--observatory-mini-wizard-mode}
Please stand by (not implemented yet)
Cold Fusion (Wizard Mode) {#heading--cold-fusion-wizard-mode}
Please stand by (not implemented yet)

